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DIPLOMA IN GAME DEVELOPMENT WITH UNREAL

The course is designed to equip students with a comprehensive understanding of Unreal Engine, focusing on Blueprints (visual scripting) and Unreal programming with C++. By the end of the program, students will be proficient in developing games, simulations, and interactive experiences using Unreal Engine.

Course Instructor: Backstage Pass
To enroll in this course, please contact the Admin
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Course Overview

The 6-Month Diploma in Unreal Engine with Blueprints and Programming in C++ is a comprehensive program designed to prepare students for a career in game development, interactive media, and real-time simulations. This diploma focuses on mastering Unreal Engine's powerful tools, enabling students to create high-quality games and applications with a blend of visual scripting and C++ programming.


Program Objectives







  1. Equip students with the skills to design, develop, and deploy interactive experiences using Unreal Engine.
  2. Provide a solid foundation in Unreal's Blueprint visual scripting system for rapid prototyping.
  3. Teach programming principles and advanced techniques using C++ for custom game logic and performance optimization.
  4. Prepare students to build immersive worlds with realistic lighting, physics, and special effects.
  5. Enable students to work on real-world projects, creating a portfolio that showcases their technical and creative skills.

Schedule of Classes

Start Date & End Date

Jan 23 2025 - Jul 31 2025

Course Curriculum

9 Subjects

Prog Fundamentals : C++ Basic

Prog Fundamentals : C++ Advanced

Unreal Game Engine : Prog with C++

Fund of Game Design: Game History & Genres

Fund of Game Des: Game Analysis & Deconstruction

Fund of Game Des: Conceptualization & Des Thinking

Fund of Game Design: Pitch Deck & Presentation

Fund of Game Design: High-Level Game Design

Unreal Game Engine : Blue Prints

Course Instructor

tutor image

Backstage Pass

35 Courses   •   40 Students