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DIPLOMA IN GAME DEVELOPMENT WITH UNREAL

The course is designed to equip students with a comprehensive understanding of Unreal Engine, focusing on Blueprints (visual scripting) and Unreal programming with C++. By the end of the program, students will be proficient in developing games, simulations, and interactive experiences using Unreal Engine.

Course Instructor Backstage Pass
To enroll in this course, please contact the Admin
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Course Overview

The 6-Month Diploma in Unreal Engine with Blueprints and Programming in C++ is a comprehensive program designed to prepare students for a career in game development, interactive media, and real-time simulations. This diploma focuses on mastering Unreal Engine's powerful tools, enabling students to create high-quality games and applications with a blend of visual scripting and C++ programming.


Program Objectives







  1. Equip students with the skills to design, develop, and deploy interactive experiences using Unreal Engine.
  2. Provide a solid foundation in Unreal's Blueprint visual scripting system for rapid prototyping.
  3. Teach programming principles and advanced techniques using C++ for custom game logic and performance optimization.
  4. Prepare students to build immersive worlds with realistic lighting, physics, and special effects.
  5. Enable students to work on real-world projects, creating a portfolio that showcases their technical and creative skills.

Schedule of Classes

Start Date & End Date

Jan 23 2025 - Jul 31 2025

Course Curriculum

9 Subjects

Prog Fundamentals : C++ Basic

Prog Fundamentals : C++ Advanced

Unreal Game Engine : Prog with C++

Fund of Game Design: Game History & Genres

Fund of Game Des: Game Analysis & Deconstruction

Fund of Game Des: Conceptualization & Des Thinking

Fund of Game Design: Pitch Deck & Presentation

Fund of Game Design: High-Level Game Design

Unreal Game Engine : Blue Prints

Course Instructor

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Backstage Pass

21 Courses   •   8 Students